When We Made Hollow Knight - MCV/DEVELOP
![When We Made Hollow Knight - MCV/DEVELOP](https://mcvuk.com/wp-content/uploads/transport_stag_example.gif)
Team Cherry’s co-directors Ari Gibson and William Pellen explain how going for a hand-drawn, insect-themed title was a way to avoid some challenges and reveal their inspirations for Hollow Knight – and, no, Dark Souls is not one of them
Goat Simulator, Snake Pass and Superhot all have something in common: they are very successful games whose lives started during a game jam.And Hollow Knight can now join that club too.Having released
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Cyberknight is the cyberpunk Hollow Knight mod I didn't know I needed
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I drew a diagram of the lifecycle of vessels : r/HollowKnight
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Magnus Archives / Hollow Knight crossover vessels that I made awhile back. I'd posted this to r/hollowknight and they suggest I post it here, too! : r/TheMagnusArchives
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HK poster I made for a truly amazing game : r/HollowKnight
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I made more hollow knight themed MTG cards (and fixed some bad wording and broken mechanics) apologies in advance for any typos : r/HollowKnight
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Ultimate Knight(Read Comment Bellow) : r/HollowKnight
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Making every hollow knight character into a card, day 5 : r/HollowKnight
The Metamorphosis of Hollow Knight, with Team Cherry, Aussie Developer Interview - Nintendo
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The Metamorphosis of Hollow Knight, with Team Cherry, Aussie Developer Interview - Nintendo
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I made my version of the Hollow Knight Memorial in Minecraft : r/ HollowKnight
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Hollow Knight mcnostril comics
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Silksong is Being Developed in Unity
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Hollow Knight Developers Reveal Their Inspirations for the Game