Crash Bandicoot dev explains how the series kept its identity separate from Nintendo's 3D platformer: When Mario 64 came out it shifted everybody's thinking
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Super Mario 64 defined 3D platformers to such a degree that its influences are still being felt now, 28 years later. The original Crash Bandicoot debuted more or less simultaneously with Nintendo&apos
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Review: Crash Bandicoot N. Sane Trilogy - Slant Magazine
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How did Crash Bandicoot differentiate itself from Super Mario 64 at the time? The developer explains why the mascot kept its identity - Aroged
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cohost! - @DoctorHeckle
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Why devs have a insatiable need to change Crash's design every single game? Sonic doesn't do that much at least for now and Mario he only changes his clothes : r/crashbandicoot
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